GAME-BASED CARD-BOARD MANIPULATIVE FOR BASIC NUMERACY OPERATIONS: EXPERT TEACHERS’ EVALUATION

April Velasco, Shannen Lou Hernandez, Aixanth Villaverde, Aivee Macabuhay, Jesus Santillan

Abstract


This study developed a game-based instructional material, the MDAS Card-Board Manipulative, for learning basic operations in numeracy education, determined its significant features and assessed its level of acceptability by selected experts in the field. Utilizing a convergent mixed method approach integrating the ADDIE Model, the study found excellent rating scores in the quality of the content, instructional, and technical aspects of the proposed material. The experts highly recommended the implementation of the game-based learning innovation at the primary and secondary levels. The findings suggest that game-based instructional materials and manipulative learning devices can boost learners’ interest in a particular topic or context in Mathematics courses. Based on teachers’ experiences and perspectives, game-based learning innovations in foundation topics, particularly basic operations, can enhance students’ mastery level in the subject; thus, there are potential benefits of using game-based learning and manipulative devices in mathematics
education.


Keywords


game-based innovations, instructional tools, Math games, Math manipulatives, non-digital games

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References


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